//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/"+thisObject.playerFaction+"-honor.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

//DRUID Superior----------------------------------------------------

//DRUID Epic----------------------------------------------------

var fFieldMarshalsDragonhideHelmet = new RewardItem("alliance","元帅的龙皮头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/head-1.gif");
fFieldMarshalsDragonhideHelmet.itemHonorPrice = new Array();
fFieldMarshalsDragonhideHelmet.itemHonorPrice[0] = 13005
fFieldMarshalsDragonhideHelmet.itemTokenPrice = new Array();
fFieldMarshalsDragonhideHelmet.itemTokenPrice[0] = new Array(30,0,0,0);
fFieldMarshalsDragonhideHelmet.itemStats = new Array();
fFieldMarshalsDragonhideHelmet.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的龙皮头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">皮甲</span>\
<br>234点护甲<br>+20 力量<br>+19 敏捷<br>+19 耐力<br>+15 智力<br>+7 精神<br>职业：德鲁伊<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsDragonhideHelmet; ++i;


var fFieldMarshalsDragonhideSpaulders = new RewardItem("alliance","元帅的龙皮护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/shoulder-1.gif");
fFieldMarshalsDragonhideSpaulders.itemHonorPrice = new Array();
fFieldMarshalsDragonhideSpaulders.itemHonorPrice[0] = 8415
fFieldMarshalsDragonhideSpaulders.itemTokenPrice = new Array();
fFieldMarshalsDragonhideSpaulders.itemTokenPrice[0] = new Array(0,20,0,0);
fFieldMarshalsDragonhideSpaulders.itemStats = new Array();
fFieldMarshalsDragonhideSpaulders.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的龙皮护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">皮甲</span>\
<br>238点护甲<br>+14 力量<br>+14 敏捷<br>+13 耐力<br>+11 智力<br>+11 精神<br>职业：德鲁伊<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsDragonhideSpaulders; ++i;


var fFieldMarshalsDragonhideBreastplate = new RewardItem("alliance","元帅的龙皮胸甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/chest-1.gif");
fFieldMarshalsDragonhideBreastplate.itemHonorPrice = new Array();
fFieldMarshalsDragonhideBreastplate.itemHonorPrice[0] = 13770
fFieldMarshalsDragonhideBreastplate.itemTokenPrice = new Array();
fFieldMarshalsDragonhideBreastplate.itemTokenPrice[0] = new Array(0,30,0,0);
fFieldMarshalsDragonhideBreastplate.itemStats = new Array();
fFieldMarshalsDragonhideBreastplate.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的龙皮胸甲</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">皮甲</span>\
<br>291点护甲<br>+25 力量<br>+14 敏捷<br>+19 耐力<br>+13 智力<br>职业：德鲁伊<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多21点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsDragonhideBreastplate; ++i;


var fMarshalsDragonhideGauntlets = new RewardItem("alliance","统帅的龙皮手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/hand-1.gif");
fMarshalsDragonhideGauntlets.itemHonorPrice = new Array();
fMarshalsDragonhideGauntlets.itemHonorPrice[0] = 8415
fMarshalsDragonhideGauntlets.itemTokenPrice = new Array();
fMarshalsDragonhideGauntlets.itemTokenPrice[0] = new Array(20,0,0,0);
fMarshalsDragonhideGauntlets.itemStats = new Array();
fMarshalsDragonhideGauntlets.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的龙皮手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">皮甲</span>\
<br>192点护甲<br>+20 力量<br>+19 敏捷<br>+15 耐力<br>职业：德鲁伊<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你侦测潜行的能力略微提高。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDragonhideGauntlets; ++i;


var fMarshalsDragonhideLegguards = new RewardItem("alliance","统帅的龙皮腿甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/legs-1.gif");
fMarshalsDragonhideLegguards.itemHonorPrice = new Array();
fMarshalsDragonhideLegguards.itemHonorPrice[0] = 13005
fMarshalsDragonhideLegguards.itemTokenPrice = new Array();
fMarshalsDragonhideLegguards.itemTokenPrice[0] = new Array(0,0,0,30);
fMarshalsDragonhideLegguards.itemStats = new Array();
fMarshalsDragonhideLegguards.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的龙皮腿甲</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">皮甲</span>\
<br>242点护甲<br>+24 力量<br>+18 敏捷<br>+18 耐力<br>+15 智力<br>+13 精神<br>职业：德鲁伊<br>耐久度 90/90<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDragonhideLegguards; ++i;


var fMarshalsDragonhideBoots = new RewardItem("alliance","统帅的龙皮长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/feet-1.gif");
fMarshalsDragonhideBoots.itemHonorPrice = new Array();
fMarshalsDragonhideBoots.itemHonorPrice[0] = 13005
fMarshalsDragonhideBoots.itemTokenPrice = new Array();
fMarshalsDragonhideBoots.itemTokenPrice[0] = new Array(0,0,0,30);
fMarshalsDragonhideBoots.itemStats = new Array();
fMarshalsDragonhideBoots.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的龙皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>197点护甲<br>+18 力量<br>+11 敏捷<br>+14 耐力<br>+10 智力<br>+10 精神<br>职业：德鲁伊<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多16点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的龙皮护肩<br>\
&nbsp;&nbsp;元帅的龙皮头盔<br>\
&nbsp;&nbsp;统帅的龙皮腿甲<br>\
&nbsp;&nbsp;元帅的龙皮胸甲<br>\
&nbsp;&nbsp;统帅的龙皮长靴<br>\
&nbsp;&nbsp;统帅的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDragonhideBoots; ++i;



//HUNTER-----------------------------------------------------------------------------

var fFieldMarshalsChainHelm = new RewardItem("alliance","元帅的链甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/head-1.gif");
fFieldMarshalsChainHelm.itemHonorPrice = new Array();
fFieldMarshalsChainHelm.itemHonorPrice[1] = 13005
fFieldMarshalsChainHelm.itemTokenPrice = new Array();
fFieldMarshalsChainHelm.itemTokenPrice[1] = new Array(30,0,0,0);
fFieldMarshalsChainHelm.itemStats = new Array();
fFieldMarshalsChainHelm.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的链甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">锁甲</span>\
<br>486点护甲<br>+23 敏捷<br>+28 耐力<br>+12 智力<br>职业：猎人<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高44点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsChainHelm; ++i;


var fFieldMarshalsChainSpaulders = new RewardItem("alliance","元帅的链甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/shoulder-1.gif");
fFieldMarshalsChainSpaulders.itemHonorPrice = new Array();
fFieldMarshalsChainSpaulders.itemHonorPrice[1] = 8415
fFieldMarshalsChainSpaulders.itemTokenPrice = new Array();
fFieldMarshalsChainSpaulders.itemTokenPrice[1] = new Array(0,20,0,0);
fFieldMarshalsChainSpaulders.itemStats = new Array();
fFieldMarshalsChainSpaulders.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的链甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">锁甲</span>\
<br>453点护甲<br>+18 敏捷<br>+21 耐力<br>+10 智力<br>职业：猎人<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高10。<br>\
装备：使你的攻击强度提高34点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsChainSpaulders; ++i;


var fFieldMarshalsChainBreastplate = new RewardItem("alliance","元帅的链甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/chest-1.gif");
fFieldMarshalsChainBreastplate.itemHonorPrice = new Array();
fFieldMarshalsChainBreastplate.itemHonorPrice[1] = 13770
fFieldMarshalsChainBreastplate.itemTokenPrice = new Array();
fFieldMarshalsChainBreastplate.itemTokenPrice[1] = new Array(0,30,0,0);
fFieldMarshalsChainBreastplate.itemStats = new Array();
fFieldMarshalsChainBreastplate.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的链甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">锁甲</span>\
<br>587点护甲<br>+23 敏捷<br>+28 耐力<br>+12 智力<br>职业：猎人<br>耐久度 140/140<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的攻击强度提高44点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsChainBreastplate; ++i;


var fMarshalsChainGrips = new RewardItem("alliance","统帅的链甲护手","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/hand-1.gif");
fMarshalsChainGrips.itemHonorPrice = new Array();
fMarshalsChainGrips.itemHonorPrice[1] = 8415
fMarshalsChainGrips.itemTokenPrice = new Array();
fMarshalsChainGrips.itemTokenPrice[1] = new Array(20,0,0,0);
fMarshalsChainGrips.itemStats = new Array();
fMarshalsChainGrips.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的链甲护手</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">锁甲</span>\
<br>363点护甲<br>+14 敏捷<br>+20 耐力<br>+4 智力<br>职业：猎人<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的多重射击的伤害量提高4%。<br>\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高28点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsChainGrips; ++i;


var fMarshalsChainLegguards = new RewardItem("alliance","统帅的链甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/legs-1.gif");
fMarshalsChainLegguards.itemHonorPrice = new Array();
fMarshalsChainLegguards.itemHonorPrice[1] = 13005
fMarshalsChainLegguards.itemTokenPrice = new Array();
fMarshalsChainLegguards.itemTokenPrice[1] = new Array(0,0,0,30);
fMarshalsChainLegguards.itemStats = new Array();
fMarshalsChainLegguards.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的链甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">锁甲</span>\
<br>502点护甲<br>+23 敏捷<br>+27 耐力<br>+12 智力<br>职业：猎人<br>耐久度 105/105<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高44点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsChainLegguards; ++i;


var fMarshalsChainBoots = new RewardItem("alliance","统帅的链甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/feet-1.gif");
fMarshalsChainBoots.itemHonorPrice = new Array();
fMarshalsChainBoots.itemHonorPrice[1] = 8415
fMarshalsChainBoots.itemTokenPrice = new Array();
fMarshalsChainBoots.itemTokenPrice[1] = new Array(0,20,0,0);
fMarshalsChainBoots.itemStats = new Array();
fMarshalsChainBoots.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的链甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>405点护甲<br>+18 敏捷<br>+20 耐力<br>+9 智力<br>职业：猎人<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高14。<br>\
装备：使你的攻击强度提高34点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的链甲护肩<br>\
&nbsp;&nbsp;元帅的链甲头盔<br>\
&nbsp;&nbsp;统帅的链甲护腿<br>\
&nbsp;&nbsp;元帅的链甲护胸<br>\
&nbsp;&nbsp;统帅的链甲战靴<br>\
&nbsp;&nbsp;统帅的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsChainBoots; ++i;



//MAGE---------------------------------------------------------------------

var fFieldMarshalsCoronet = new RewardItem("alliance","元帅的丝质宝冠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/head-1.gif");
fFieldMarshalsCoronet.itemHonorPrice = new Array();
fFieldMarshalsCoronet.itemHonorPrice[2] = 13005
fFieldMarshalsCoronet.itemTokenPrice = new Array();
fFieldMarshalsCoronet.itemTokenPrice[2] = new Array(30,0,0,0);
fFieldMarshalsCoronet.itemStats = new Array();
fFieldMarshalsCoronet.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的丝质宝冠</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>175点护甲<br>+28 耐力<br>+17 智力<br>+6 精神<br>职业：法师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsCoronet; ++i;


var fFieldMarshalsSilkSpaulders = new RewardItem("alliance","元帅的丝质肩甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/shoulder-1.gif");
fFieldMarshalsSilkSpaulders.itemHonorPrice = new Array();
fFieldMarshalsSilkSpaulders.itemHonorPrice[2] = 8415
fFieldMarshalsSilkSpaulders.itemTokenPrice = new Array();
fFieldMarshalsSilkSpaulders.itemTokenPrice[2] = new Array(0,20,0,0);
fFieldMarshalsSilkSpaulders.itemStats = new Array();
fFieldMarshalsSilkSpaulders.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的丝质肩甲</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>147点护甲<br>+21 耐力<br>+15 智力<br>+5 精神<br>职业：法师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：使你的法术穿透提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsSilkSpaulders; ++i;


var fFieldMarshalsSilkVestments = new RewardItem("alliance","元帅的丝质外衣","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/chest-1.gif");
fFieldMarshalsSilkVestments.itemHonorPrice = new Array();
fFieldMarshalsSilkVestments.itemHonorPrice[2] = 13770
fFieldMarshalsSilkVestments.itemTokenPrice = new Array();
fFieldMarshalsSilkVestments.itemTokenPrice[2] = new Array(0,30,0,0);
fFieldMarshalsSilkVestments.itemStats = new Array();
fFieldMarshalsSilkVestments.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的丝质外衣</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>199点护甲<br>+28 耐力<br>+17 智力<br>+6 精神<br>职业：法师<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsSilkVestments; ++i;


var fMarshalsSilkGloves = new RewardItem("alliance","统帅的丝质手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/hand-1.gif");
fMarshalsSilkGloves.itemHonorPrice = new Array();
fMarshalsSilkGloves.itemHonorPrice[2] = 8415
fMarshalsSilkGloves.itemTokenPrice = new Array();
fMarshalsSilkGloves.itemTokenPrice[2] = new Array(20,0,0,0);
fMarshalsSilkGloves.itemStats = new Array();
fMarshalsSilkGloves.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的丝质手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>118点护甲<br>+22 耐力<br>+12 智力<br>+5 精神<br>职业：法师<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的法力护盾吸收的伤害总量提高285点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSilkGloves; ++i;


var fMarshalsSilkLeggings = new RewardItem("alliance","统帅的丝质护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/legs-1.gif");
fMarshalsSilkLeggings.itemHonorPrice = new Array();
fMarshalsSilkLeggings.itemHonorPrice[2] = 13005
fMarshalsSilkLeggings.itemTokenPrice = new Array();
fMarshalsSilkLeggings.itemTokenPrice[2] = new Array(0,0,0,30);
fMarshalsSilkLeggings.itemStats = new Array();
fMarshalsSilkLeggings.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的丝质护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>169点护甲<br>+26 耐力<br>+20 智力<br>+10 精神<br>职业：法师<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。<br>\
装备：使你法术爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSilkLeggings; ++i;


var fMarshalsSilkFootwraps = new RewardItem("alliance","统帅的丝质裹足","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/feet-1.gif");
fMarshalsSilkFootwraps.itemHonorPrice = new Array();
fMarshalsSilkFootwraps.itemHonorPrice[2] = 8415
fMarshalsSilkFootwraps.itemTokenPrice = new Array();
fMarshalsSilkFootwraps.itemTokenPrice[2] = new Array(0,20,0,0);
fMarshalsSilkFootwraps.itemStats = new Array();
fMarshalsSilkFootwraps.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的丝质裹足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>125点护甲<br>+23 耐力<br>+14 智力<br>+6 精神<br>职业：法师<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多21点。<br>\
装备：使你法术命中等级提高8。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的丝质肩甲<br>\
&nbsp;&nbsp;元帅的丝质宝冠<br>\
&nbsp;&nbsp;统帅的丝质护腿<br>\
&nbsp;&nbsp;元帅的丝质外衣<br>\
&nbsp;&nbsp;统帅的丝质裹足<br>\
&nbsp;&nbsp;统帅的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSilkFootwraps; ++i;



//PALADIN-----------------------------------------------------

var fFieldMarshalsLamellarFaceguard = new RewardItem("alliance","元帅的板层甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/head-1.gif");
fFieldMarshalsLamellarFaceguard.itemHonorPrice = new Array();
fFieldMarshalsLamellarFaceguard.itemHonorPrice[3] = 13005
fFieldMarshalsLamellarFaceguard.itemTokenPrice = new Array();
fFieldMarshalsLamellarFaceguard.itemTokenPrice[3] = new Array(30,0,0,0);
fFieldMarshalsLamellarFaceguard.itemStats = new Array();
fFieldMarshalsLamellarFaceguard.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板层甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">板甲</span>\
<br>775点护甲<br>+21 力量<br>+21 耐力<br>+20 精神<br>职业：圣骑士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLamellarFaceguard; ++i;


var fFieldMarshalsLamellarPauldrons = new RewardItem("alliance","元帅的板层甲肩铠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/shoulder-1.gif");
fFieldMarshalsLamellarPauldrons.itemHonorPrice = new Array();
fFieldMarshalsLamellarPauldrons.itemHonorPrice[3] = 8415
fFieldMarshalsLamellarPauldrons.itemTokenPrice = new Array();
fFieldMarshalsLamellarPauldrons.itemTokenPrice[3] = new Array(0,20,0,0);
fFieldMarshalsLamellarPauldrons.itemStats = new Array();
fFieldMarshalsLamellarPauldrons.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板层甲肩铠</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">板甲</span>\
<br>715点护甲<br>+16 力量<br>+16 耐力<br>+15 智力<br>职业：圣骑士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多19点。<br>\
装备：每5秒恢复6点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLamellarPauldrons; ++i;


var fFieldMarshalsLamellarChestplate = new RewardItem("alliance","元帅的板层甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/chest-1.gif");
fFieldMarshalsLamellarChestplate.itemHonorPrice = new Array();
fFieldMarshalsLamellarChestplate.itemHonorPrice[3] = 13770
fFieldMarshalsLamellarChestplate.itemTokenPrice = new Array();
fFieldMarshalsLamellarChestplate.itemTokenPrice[3] = new Array(0,30,0,0);
fFieldMarshalsLamellarChestplate.itemStats = new Array();
fFieldMarshalsLamellarChestplate.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板层甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">板甲</span>\
<br>954点护甲<br>+21 力量<br>+21 耐力<br>+20 智力<br>职业：圣骑士<br>耐久度 165/165<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLamellarChestplate; ++i;


var fMarshalsLamellarGloves = new RewardItem("alliance","统帅的板层甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/hand-1.gif");
fMarshalsLamellarGloves.itemHonorPrice = new Array();
fMarshalsLamellarGloves.itemHonorPrice[3] = 8415
fMarshalsLamellarGloves.itemTokenPrice = new Array();
fMarshalsLamellarGloves.itemTokenPrice[3] = new Array(20,0,0,0);
fMarshalsLamellarGloves.itemStats = new Array();
fMarshalsLamellarGloves.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的板层甲手套</span>\
<br>拾取后绑定<br>手套<span class=\"myRight\">板甲</span>\
<br>573点护甲<br>+18 力量<br>+17 耐力<br>+16 智力<br>职业：圣骑士<br>耐久度 55/55<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的十字军审判所提供的神圣伤害加成提高20点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLamellarGloves; ++i;


var fMarshalsLamellarLegplates = new RewardItem("alliance","统帅的板层甲腿铠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/legs-1.gif");
fMarshalsLamellarLegplates.itemHonorPrice = new Array();
fMarshalsLamellarLegplates.itemHonorPrice[3] = 13005
fMarshalsLamellarLegplates.itemTokenPrice = new Array();
fMarshalsLamellarLegplates.itemTokenPrice[3] = new Array(0,0,0,30);
fMarshalsLamellarLegplates.itemStats = new Array();
fMarshalsLamellarLegplates.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的板层甲腿铠</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">板甲</span>\
<br>802点护甲<br>+20 力量<br>+20 耐力<br>+17 智力<br>职业：圣骑士<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLamellarLegplates; ++i;


var fMarshalsLamellarBoots = new RewardItem("alliance","统帅的板层甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/feet-1.gif");
fMarshalsLamellarBoots.itemHonorPrice = new Array();
fMarshalsLamellarBoots.itemHonorPrice[3] = 8415
fMarshalsLamellarBoots.itemTokenPrice = new Array();
fMarshalsLamellarBoots.itemTokenPrice[3] = new Array(0,20,0,0);
fMarshalsLamellarBoots.itemStats = new Array();
fMarshalsLamellarBoots.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的板层甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>630点护甲<br>+15 力量<br>+16 耐力<br>+15 智力<br>职业：圣骑士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。<br>\
装备：每5秒恢复6点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板层甲肩铠<br>\
&nbsp;&nbsp;元帅的板层甲头盔<br>\
&nbsp;&nbsp;统帅的板层甲腿铠<br>\
&nbsp;&nbsp;元帅的板层甲护胸<br>\
&nbsp;&nbsp;统帅的板层甲战靴<br>\
&nbsp;&nbsp;统帅的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLamellarBoots; ++i;



//PRIEST---------------------------------------------------------------------------------------

var fFieldMarshalsHeaddress = new RewardItem("alliance","元帅的头饰","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/head-1.gif");
fFieldMarshalsHeaddress.itemHonorPrice = new Array();
fFieldMarshalsHeaddress.itemHonorPrice[4] = 13005
fFieldMarshalsHeaddress.itemTokenPrice = new Array();
fFieldMarshalsHeaddress.itemTokenPrice[4] = new Array(30,0,0,0);
fFieldMarshalsHeaddress.itemStats = new Array();
fFieldMarshalsHeaddress.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的头饰</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>175点护甲<br>+30 耐力<br>+28 智力<br>职业：牧师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsHeaddress; ++i;


var fFieldMarshalsSatinMantle = new RewardItem("alliance","元帅的绸缎衬肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/shoulder-1.gif");
fFieldMarshalsSatinMantle.itemHonorPrice = new Array();
fFieldMarshalsSatinMantle.itemHonorPrice[4] = 8415
fFieldMarshalsSatinMantle.itemTokenPrice = new Array();
fFieldMarshalsSatinMantle.itemTokenPrice[4] = new Array(0,20,0,0);
fFieldMarshalsSatinMantle.itemStats = new Array();
fFieldMarshalsSatinMantle.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的绸缎衬肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>157点护甲<br>+22 耐力<br>+20 智力<br>职业：牧师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsSatinMantle; ++i;


var fFieldMarshalsSatinVestments = new RewardItem("alliance","元帅的绸缎外衣","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/chest-1.gif");
fFieldMarshalsSatinVestments.itemHonorPrice = new Array();
fFieldMarshalsSatinVestments.itemHonorPrice[4] = 13770
fFieldMarshalsSatinVestments.itemTokenPrice = new Array();
fFieldMarshalsSatinVestments.itemTokenPrice[4] = new Array(0,30,0,0);
fFieldMarshalsSatinVestments.itemStats = new Array();
fFieldMarshalsSatinVestments.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的绸缎外衣</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>199点护甲<br>+30 耐力<br>+28 智力<br>职业：牧师<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsSatinVestments; ++i;


var fMarshalsSatinGloves = new RewardItem("alliance","统帅的绸缎手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/hand-1.gif");
fMarshalsSatinGloves.itemHonorPrice = new Array();
fMarshalsSatinGloves.itemHonorPrice[4] = 8415
fMarshalsSatinGloves.itemTokenPrice = new Array();
fMarshalsSatinGloves.itemTokenPrice[4] = new Array(20,0,0,0);
fMarshalsSatinGloves.itemStats = new Array();
fMarshalsSatinGloves.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的绸缎手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>128点护甲<br>+21 耐力<br>+13 智力<br>职业：牧师<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。<br>\
装备：使你有50%的几率在施放心灵震爆时不会因受到伤害而被干扰。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSatinGloves; ++i;


var fMarshalsSatinPants = new RewardItem("alliance","统帅的绸缎短裤","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/legs-1.gif");
fMarshalsSatinPants.itemHonorPrice = new Array();
fMarshalsSatinPants.itemHonorPrice[4] = 13005
fMarshalsSatinPants.itemTokenPrice = new Array();
fMarshalsSatinPants.itemTokenPrice[4] = new Array(0,0,0,30);
fMarshalsSatinPants.itemStats = new Array();
fMarshalsSatinPants.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的绸缎短裤</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>179点护甲<br>+30 耐力<br>+21 智力<br>职业：牧师<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSatinPants; ++i;


var fMarshalsSatinSandals = new RewardItem("alliance","统帅的绸缎便鞋","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/feet-1.gif");
fMarshalsSatinSandals.itemHonorPrice = new Array();
fMarshalsSatinSandals.itemHonorPrice[4] = 8415
fMarshalsSatinSandals.itemTokenPrice = new Array();
fMarshalsSatinSandals.itemTokenPrice[4] = new Array(0,20,0,0);
fMarshalsSatinSandals.itemStats = new Array();
fMarshalsSatinSandals.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的绸缎便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>135点护甲<br>+21 耐力<br>+18 智力<br>职业：牧师<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的绸缎衬肩<br>\
&nbsp;&nbsp;元帅的头饰<br>\
&nbsp;&nbsp;统帅的绸缎短裤<br>\
&nbsp;&nbsp;元帅的绸缎外衣<br>\
&nbsp;&nbsp;统帅的绸缎便鞋<br>\
&nbsp;&nbsp;统帅的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsSatinSandals; ++i;



//ROGUE-----------------------------------------------

var fFieldMarshalsLeatherMask = new RewardItem("alliance","元帅的皮甲面具","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/head-1.gif");
fFieldMarshalsLeatherMask.itemHonorPrice = new Array();
fFieldMarshalsLeatherMask.itemHonorPrice[5] = 13005
fFieldMarshalsLeatherMask.itemTokenPrice = new Array();
fFieldMarshalsLeatherMask.itemTokenPrice[5] = new Array(30,0,0,0);
fFieldMarshalsLeatherMask.itemStats = new Array();
fFieldMarshalsLeatherMask.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的皮甲面具</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">皮甲</span>\
<br>254点护甲<br>+27 敏捷<br>+31 耐力<br>职业：潜行者<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLeatherMask; ++i;


var fFieldMarshalsLeatherEpaulets = new RewardItem("alliance","元帅的皮甲肩饰","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/shoulder-1.gif");
fFieldMarshalsLeatherEpaulets.itemHonorPrice = new Array();
fFieldMarshalsLeatherEpaulets.itemHonorPrice[5] = 8415
fFieldMarshalsLeatherEpaulets.itemTokenPrice = new Array();
fFieldMarshalsLeatherEpaulets.itemTokenPrice[5] = new Array(0,20,0,0);
fFieldMarshalsLeatherEpaulets.itemStats = new Array();
fFieldMarshalsLeatherEpaulets.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的皮甲肩饰</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">皮甲</span>\
<br>238点护甲<br>+21 敏捷<br>+27 耐力<br>职业：潜行者<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLeatherEpaulets; ++i;


var fFieldMarshalsLeatherChestpiece = new RewardItem("alliance","元帅的皮甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/chest-1.gif");
fFieldMarshalsLeatherChestpiece.itemHonorPrice = new Array();
fFieldMarshalsLeatherChestpiece.itemHonorPrice[5] = 13770
fFieldMarshalsLeatherChestpiece.itemTokenPrice = new Array();
fFieldMarshalsLeatherChestpiece.itemTokenPrice[5] = new Array(0,30,0,0);
fFieldMarshalsLeatherChestpiece.itemStats = new Array();
fFieldMarshalsLeatherChestpiece.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的皮甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">皮甲</span>\
<br>291点护甲<br>+26 敏捷<br>+31 耐力<br>职业：潜行者<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsLeatherChestpiece; ++i;


var fMarshalsLeatherHandgrips = new RewardItem("alliance","统帅的皮甲护手","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/hand-1.gif");
fMarshalsLeatherHandgrips.itemHonorPrice = new Array();
fMarshalsLeatherHandgrips.itemHonorPrice[5] = 8415
fMarshalsLeatherHandgrips.itemTokenPrice = new Array();
fMarshalsLeatherHandgrips.itemTokenPrice[5] = new Array(20,0,0,0);
fMarshalsLeatherHandgrips.itemStats = new Array();
fMarshalsLeatherHandgrips.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的皮甲护手</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">皮甲</span>\
<br>212点护甲<br>+20 敏捷<br>+23 耐力<br>职业：潜行者<br>耐久度 40/40<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLeatherHandgrips; ++i;


var fMarshalsLeatherLeggings = new RewardItem("alliance","统帅的皮甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/legs-1.gif");
fMarshalsLeatherLeggings.itemHonorPrice = new Array();
fMarshalsLeatherLeggings.itemHonorPrice[5] = 13005
fMarshalsLeatherLeggings.itemTokenPrice = new Array();
fMarshalsLeatherLeggings.itemTokenPrice[5] = new Array(0,0,0,30);
fMarshalsLeatherLeggings.itemStats = new Array();
fMarshalsLeatherLeggings.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的皮甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">皮甲</span>\
<br>262点护甲<br>+27 敏捷<br>+27 耐力<br>职业：潜行者<br>耐久度 90/90<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高20。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLeatherLeggings; ++i;


var fMarshalsLeatherFootguards = new RewardItem("alliance","统帅的皮甲护足","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/feet-1.gif");
fMarshalsLeatherFootguards.itemHonorPrice = new Array();
fMarshalsLeatherFootguards.itemHonorPrice[5] = 8415
fMarshalsLeatherFootguards.itemTokenPrice = new Array();
fMarshalsLeatherFootguards.itemTokenPrice[5] = new Array(0,20,0,0);
fMarshalsLeatherFootguards.itemStats = new Array();
fMarshalsLeatherFootguards.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的皮甲护足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>207点护甲<br>+22 敏捷<br>+25 耐力<br>职业：潜行者<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的疾跑技能的效果持续时间延长3秒。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的皮甲面具<br>\
&nbsp;&nbsp;元帅的皮甲肩饰<br>\
&nbsp;&nbsp;统帅的皮甲护腿<br>\
&nbsp;&nbsp;元帅的皮甲护胸<br>\
&nbsp;&nbsp;统帅的皮甲护足<br>\
&nbsp;&nbsp;统帅的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsLeatherFootguards; ++i;



//SHAMAN---------------------------------------------------------------------------------------------

var fFieldMarshalsMailHelm = new RewardItem("alliance","元帅的锁甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/head-1.gif");
fFieldMarshalsMailHelm.itemHonorPrice = new Array();
fFieldMarshalsMailHelm.itemHonorPrice[6] = 13005
fFieldMarshalsMailHelm.itemTokenPrice = new Array();
fFieldMarshalsMailHelm.itemTokenPrice[6] = new Array(30,0,0,0);
fFieldMarshalsMailHelm.itemStats = new Array();
fFieldMarshalsMailHelm.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的锁甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">锁甲</span>\
<br>436点护甲<br>+11 力量<br>+35 耐力<br>+19 智力<br>职业：萨满祭司<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsMailHelm; ++i;


var fFieldMarshalsMailSpaulders = new RewardItem("alliance","元帅的锁甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/shoulder-1.gif");
fFieldMarshalsMailSpaulders.itemHonorPrice = new Array();
fFieldMarshalsMailSpaulders.itemHonorPrice[6] = 8415
fFieldMarshalsMailSpaulders.itemTokenPrice = new Array();
fFieldMarshalsMailSpaulders.itemTokenPrice[6] = new Array(0,20,0,0);
fFieldMarshalsMailSpaulders.itemStats = new Array();
fFieldMarshalsMailSpaulders.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的锁甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">锁甲</span>\
<br>403点护甲<br>+17 力量<br>+9 敏捷<br>+18 耐力<br>+18 智力<br>职业：萨满祭司<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多16点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsMailSpaulders; ++i;


var fFieldMarshalsMailArmor = new RewardItem("alliance","元帅的锁甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/chest-1.gif");
fFieldMarshalsMailArmor.itemHonorPrice = new Array();
fFieldMarshalsMailArmor.itemHonorPrice[6] = 13770
fFieldMarshalsMailArmor.itemTokenPrice = new Array();
fFieldMarshalsMailArmor.itemTokenPrice[6] = new Array(0,30,0,0);
fFieldMarshalsMailArmor.itemStats = new Array();
fFieldMarshalsMailArmor.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的锁甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">锁甲</span>\
<br>537点护甲<br>+9 力量<br>+35 耐力<br>+20 智力<br>职业：萨满祭司<br>耐久度 140/140<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsMailArmor; ++i;


var fMarshalsMailGauntlets = new RewardItem("alliance","统帅的锁甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/hand-1.gif");
fMarshalsMailGauntlets.itemHonorPrice = new Array();
fMarshalsMailGauntlets.itemHonorPrice[6] = 8415
fMarshalsMailGauntlets.itemTokenPrice = new Array();
fMarshalsMailGauntlets.itemTokenPrice[6] = new Array(20,0,0,0);
fMarshalsMailGauntlets.itemStats = new Array();
fMarshalsMailGauntlets.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的锁甲手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">锁甲</span>\
<br>393点护甲<br>+17 力量<br>+18 耐力<br>+17 智力<br>职业：萨满祭司<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsMailGauntlets; ++i;


var fMarshalsMailLeggings = new RewardItem("alliance","大元帅的锁甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/legs-1.gif");
fMarshalsMailLeggings.itemHonorPrice = new Array();
fMarshalsMailLeggings.itemHonorPrice[6] = 13005
fMarshalsMailLeggings.itemTokenPrice = new Array();
fMarshalsMailLeggings.itemTokenPrice[6] = new Array(0,0,0,30);
fMarshalsMailLeggings.itemStats = new Array();
fMarshalsMailLeggings.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">大元帅的锁甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">锁甲</span>\
<br>452点护甲<br>+23 耐力<br>+23 智力<br>职业：萨满祭司<br>耐久度 105/105<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsMailLeggings; ++i;


var fMarshalsMailBoots = new RewardItem("alliance","统帅的锁甲长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/feet-1.gif");
fMarshalsMailBoots.itemHonorPrice = new Array();
fMarshalsMailBoots.itemHonorPrice[6] = 8415
fMarshalsMailBoots.itemTokenPrice = new Array();
fMarshalsMailBoots.itemTokenPrice[6] = new Array(0,20,0,0);
fMarshalsMailBoots.itemStats = new Array();
fMarshalsMailBoots.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的锁甲长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>355点护甲<br>+18 耐力<br>+17 智力<br>职业：萨满祭司<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你在变成幽灵狼之后的移动速度提高15%。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;统帅的锁甲长靴<br>\
&nbsp;&nbsp;统帅的锁甲手套<br>\
&nbsp;&nbsp;元帅的锁甲护胸<br>\
&nbsp;&nbsp;大元帅的锁甲护腿<br>\
&nbsp;&nbsp;元帅的锁甲头盔<br>\
&nbsp;&nbsp;元帅的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsMailBoots; ++i;



//WARLOCK---------------------------------

var fFieldMarshalsCoronel = new RewardItem("alliance","元帅的鬼纹罩帽","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/head-1.gif");
fFieldMarshalsCoronel.itemHonorPrice = new Array();
fFieldMarshalsCoronel.itemHonorPrice[7] = 13005
fFieldMarshalsCoronel.itemTokenPrice = new Array();
fFieldMarshalsCoronel.itemTokenPrice[7] = new Array(30,0,0,0);
fFieldMarshalsCoronel.itemStats = new Array();
fFieldMarshalsCoronel.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的鬼纹罩帽</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>145点护甲<br>+30 耐力<br>+24 智力<br>职业：术士<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsCoronel; ++i;


var fFieldMarshalsDreadweaveShoulders = new RewardItem("alliance","元帅的鬼纹护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/shoulder-1.gif");
fFieldMarshalsDreadweaveShoulders.itemHonorPrice = new Array();
fFieldMarshalsDreadweaveShoulders.itemHonorPrice[7] = 8415
fFieldMarshalsDreadweaveShoulders.itemTokenPrice = new Array();
fFieldMarshalsDreadweaveShoulders.itemTokenPrice[7] = new Array(0,20,0,0);
fFieldMarshalsDreadweaveShoulders.itemStats = new Array();
fFieldMarshalsDreadweaveShoulders.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的鬼纹护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>127点护甲<br>+24 耐力<br>+17 智力<br>职业：术士<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsDreadweaveShoulders; ++i;


var fFieldMarshalsDreadweaveRobe = new RewardItem("alliance","元帅的鬼纹长袍","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/chest-1.gif");
fFieldMarshalsDreadweaveRobe.itemHonorPrice = new Array();
fFieldMarshalsDreadweaveRobe.itemHonorPrice[7] = 13770
fFieldMarshalsDreadweaveRobe.itemTokenPrice = new Array();
fFieldMarshalsDreadweaveRobe.itemTokenPrice[7] = new Array(0,30,0,0);
fFieldMarshalsDreadweaveRobe.itemStats = new Array();
fFieldMarshalsDreadweaveRobe.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的鬼纹长袍</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>169点护甲<br>+30 耐力<br>+24 智力<br>职业：术士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsDreadweaveRobe; ++i;


var fMarshalsDreadweaveGloves = new RewardItem("alliance","统帅的鬼纹手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/hand-1.gif");
fMarshalsDreadweaveGloves.itemHonorPrice = new Array();
fMarshalsDreadweaveGloves.itemHonorPrice[7] = 8415
fMarshalsDreadweaveGloves.itemTokenPrice = new Array();
fMarshalsDreadweaveGloves.itemTokenPrice[7] = new Array(20,0,0,0);
fMarshalsDreadweaveGloves.itemStats = new Array();
fMarshalsDreadweaveGloves.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的鬼纹手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>78点护甲<br>+20 耐力<br>+6 智力<br>职业：术士<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你有50%的几率在施放灼热之痛时不会因受到伤害而被干扰。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDreadweaveGloves; ++i;


var fMarshalsDreadweaveLeggings = new RewardItem("alliance","元帅的鬼纹护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/legs-1.gif");
fMarshalsDreadweaveLeggings.itemHonorPrice = new Array();
fMarshalsDreadweaveLeggings.itemHonorPrice[7] = 13005
fMarshalsDreadweaveLeggings.itemTokenPrice = new Array();
fMarshalsDreadweaveLeggings.itemTokenPrice[7] = new Array(0,0,0,30);
fMarshalsDreadweaveLeggings.itemStats = new Array();
fMarshalsDreadweaveLeggings.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的鬼纹护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>149点护甲<br>+28 耐力<br>+19 智力<br>职业：术士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多37点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDreadweaveLeggings; ++i;


var fMarshalsDreadweaveBoots = new RewardItem("alliance","统帅的鬼纹长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/feet-1.gif");
fMarshalsDreadweaveBoots.itemHonorPrice = new Array();
fMarshalsDreadweaveBoots.itemHonorPrice[7] = 8415
fMarshalsDreadweaveBoots.itemTokenPrice = new Array();
fMarshalsDreadweaveBoots.itemTokenPrice[7] = new Array(0,20,0,0);
fMarshalsDreadweaveBoots.itemStats = new Array();
fMarshalsDreadweaveBoots.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的鬼纹长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>145点护甲<br>+22 耐力<br>+13 智力<br>职业：术士<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的鬼纹护肩<br>\
&nbsp;&nbsp;元帅的鬼纹罩帽<br>\
&nbsp;&nbsp;元帅的鬼纹护腿<br>\
&nbsp;&nbsp;元帅的鬼纹长袍<br>\
&nbsp;&nbsp;统帅的鬼纹长靴<br>\
&nbsp;&nbsp;统帅的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsDreadweaveBoots; ++i;


//WARRIOR----------------------------------------

var fFieldMarshalsPlateHelm = new RewardItem("alliance","元帅的板甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/head-1.gif");
fFieldMarshalsPlateHelm.itemHonorPrice = new Array();
fFieldMarshalsPlateHelm.itemHonorPrice[8] = 13005
fFieldMarshalsPlateHelm.itemTokenPrice = new Array();
fFieldMarshalsPlateHelm.itemTokenPrice[8] = new Array(30,0,0,0);
fFieldMarshalsPlateHelm.itemStats = new Array();
fFieldMarshalsPlateHelm.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">板甲</span>\
<br>815点护甲<br>+28 力量<br>+34 耐力<br>职业：战士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsPlateHelm; ++i;


var fFieldMarshalsPlateShoulderguards = new RewardItem("alliance","元帅的板甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/shoulder-1.gif");
fFieldMarshalsPlateShoulderguards.itemHonorPrice = new Array();
fFieldMarshalsPlateShoulderguards.itemHonorPrice[8] = 8415
fFieldMarshalsPlateShoulderguards.itemTokenPrice = new Array();
fFieldMarshalsPlateShoulderguards.itemTokenPrice[8] = new Array(0,20,0,0);
fFieldMarshalsPlateShoulderguards.itemStats = new Array();
fFieldMarshalsPlateShoulderguards.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">板甲</span>\
<br>715点护甲<br>+18 力量<br>+16 敏捷<br>+23 耐力<br>职业：战士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsPlateShoulderguards; ++i;


var fFieldMarshalsPlateArmor = new RewardItem("alliance","元帅的板甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/chest-1.gif");
fFieldMarshalsPlateArmor.itemHonorPrice = new Array();
fFieldMarshalsPlateArmor.itemHonorPrice[8] = 13770
fFieldMarshalsPlateArmor.itemTokenPrice = new Array();
fFieldMarshalsPlateArmor.itemTokenPrice[8] = new Array(0,30,0,0);
fFieldMarshalsPlateArmor.itemStats = new Array();
fFieldMarshalsPlateArmor.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">元帅的板甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">板甲</span>\
<br>994点护甲<br>+16 力量<br>+14 敏捷<br>+33 耐力<br>职业：战士<br>耐久度 165/165<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFieldMarshalsPlateArmor; ++i;


var fMarshalsPlateGauntlets = new RewardItem("alliance","大元帅的板甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/hand-1.gif");
fMarshalsPlateGauntlets.itemHonorPrice = new Array();
fMarshalsPlateGauntlets.itemHonorPrice[8] = 8415
fMarshalsPlateGauntlets.itemTokenPrice = new Array();
fMarshalsPlateGauntlets.itemTokenPrice[8] = new Array(20,0,0,0);
fMarshalsPlateGauntlets.itemStats = new Array();
fMarshalsPlateGauntlets.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">大元帅的板甲手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">板甲</span>\
<br>603点护甲<br>+20 力量<br>+23 耐力<br>职业：战士<br>耐久度 55/55<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：断筋技能所消耗的怒气值降低3点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsPlateGauntlets; ++i;


var fMarshalsPlateLegguards = new RewardItem("alliance","大元帅的板甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/legs-1.gif");
fMarshalsPlateLegguards.itemHonorPrice = new Array();
fMarshalsPlateLegguards.itemHonorPrice[8] = 13005
fMarshalsPlateLegguards.itemTokenPrice = new Array();
fMarshalsPlateLegguards.itemTokenPrice[8] = new Array(0,0,0,30);
fMarshalsPlateLegguards.itemStats = new Array();
fMarshalsPlateLegguards.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">大元帅的板甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">板甲</span>\
<br>842点护甲<br>+20 力量<br>+28 耐力<br>职业：战士<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高28。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsPlateLegguards; ++i;


var fMarshalsPlateBoots = new RewardItem("alliance","统帅的板甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fMarshalsPlateBoots.itemHonorPrice = new Array();
fMarshalsPlateBoots.itemHonorPrice[8] = 8415
fMarshalsPlateBoots.itemTokenPrice = new Array();
fMarshalsPlateBoots.itemTokenPrice[8] = new Array(0,20,0,0);
fMarshalsPlateBoots.itemStats = new Array();
fMarshalsPlateBoots.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">统帅的板甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>670点护甲<br>+18 力量<br>+12 敏捷<br>+24 耐力<br>职业：战士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">元帅的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;元帅的板甲护肩<br>\
&nbsp;&nbsp;元帅的板甲头盔<br>\
&nbsp;&nbsp;大元帅的板甲护腿<br>\
&nbsp;&nbsp;元帅的板甲护胸<br>\
&nbsp;&nbsp;统帅的板甲战靴<br>\
&nbsp;&nbsp;大元帅的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarshalsPlateBoots; ++i;


//-------------------------------------------------------------------
//---Horde below

//DRUID Epic----------------------------------------------------

var fWarlordsDragonhideHelmet = new RewardItem("horde","督军的龙皮头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/head-1.gif");
fWarlordsDragonhideHelmet.itemHonorPrice = new Array();
fWarlordsDragonhideHelmet.itemHonorPrice[0] = 13005
fWarlordsDragonhideHelmet.itemTokenPrice = new Array();
fWarlordsDragonhideHelmet.itemTokenPrice[0] = new Array(30,0,0,0);
fWarlordsDragonhideHelmet.itemStats = new Array();
fWarlordsDragonhideHelmet.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的龙皮头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">皮甲</span>\
<br>234点护甲<br>+20 力量<br>+19 敏捷<br>+19 耐力<br>+15 智力<br>+7 精神<br>职业：德鲁伊<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsDragonhideHelmet; ++i;


var fWarlordsDragonhideSpaulders = new RewardItem("horde","督军的龙皮护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/shoulder-1.gif");
fWarlordsDragonhideSpaulders.itemHonorPrice = new Array();
fWarlordsDragonhideSpaulders.itemHonorPrice[0] = 8415
fWarlordsDragonhideSpaulders.itemTokenPrice = new Array();
fWarlordsDragonhideSpaulders.itemTokenPrice[0] = new Array(0,20,0,0);
fWarlordsDragonhideSpaulders.itemStats = new Array();
fWarlordsDragonhideSpaulders.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的龙皮护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">皮甲</span>\
<br>238点护甲<br>+14 力量<br>+14 敏捷<br>+13 耐力<br>+11 智力<br>+11 精神<br>职业：德鲁伊<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsDragonhideSpaulders; ++i;


var fWarlordsDragonhideBreastplate = new RewardItem("horde","督军的龙皮胸甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/chest-1.gif");
fWarlordsDragonhideBreastplate.itemHonorPrice = new Array();
fWarlordsDragonhideBreastplate.itemHonorPrice[0] = 13770
fWarlordsDragonhideBreastplate.itemTokenPrice = new Array();
fWarlordsDragonhideBreastplate.itemTokenPrice[0] = new Array(0,30,0,0);
fWarlordsDragonhideBreastplate.itemStats = new Array();
fWarlordsDragonhideBreastplate.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的龙皮胸甲</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">皮甲</span>\
<br>291点护甲<br>+25 力量<br>+14 敏捷<br>+19 耐力<br>+13 智力<br>职业：德鲁伊<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多21点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsDragonhideBreastplate; ++i;


var fGeneralsDragonhideGauntlets = new RewardItem("horde","将军的龙皮手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/hand-1.gif");
fGeneralsDragonhideGauntlets.itemHonorPrice = new Array();
fGeneralsDragonhideGauntlets.itemHonorPrice[0] = 8415
fGeneralsDragonhideGauntlets.itemTokenPrice = new Array();
fGeneralsDragonhideGauntlets.itemTokenPrice[0] = new Array(20,0,0,0);
fGeneralsDragonhideGauntlets.itemStats = new Array();
fGeneralsDragonhideGauntlets.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的龙皮手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">皮甲</span>\
<br>192点护甲<br>+20 力量<br>+19 敏捷<br>+15 耐力<br>职业：德鲁伊<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你侦测潜行的能力略微提高。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDragonhideGauntlets; ++i;


var fGeneralsDragonhideLegguards = new RewardItem("horde","将军的龙皮腿甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/legs-1.gif");
fGeneralsDragonhideLegguards.itemHonorPrice = new Array();
fGeneralsDragonhideLegguards.itemHonorPrice[0] = 13005
fGeneralsDragonhideLegguards.itemTokenPrice = new Array();
fGeneralsDragonhideLegguards.itemTokenPrice[0] = new Array(0,0,0,30);
fGeneralsDragonhideLegguards.itemStats = new Array();
fGeneralsDragonhideLegguards.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的龙皮腿甲</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">皮甲</span>\
<br>242点护甲<br>+24 力量<br>+18 敏捷<br>+18 耐力<br>+15 智力<br>+13 精神<br>职业：德鲁伊<br>耐久度 90/90<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDragonhideLegguards; ++i;


var fGeneralsDragonhideBoots = new RewardItem("horde","将军的龙皮长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/druid/feet-1.gif");
fGeneralsDragonhideBoots.itemHonorPrice = new Array();
fGeneralsDragonhideBoots.itemHonorPrice[0] = 13005
fGeneralsDragonhideBoots.itemTokenPrice = new Array();
fGeneralsDragonhideBoots.itemTokenPrice[0] = new Array(0,0,0,30);
fGeneralsDragonhideBoots.itemStats = new Array();
fGeneralsDragonhideBoots.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的龙皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>197点护甲<br>+18 力量<br>+11 敏捷<br>+14 耐力<br>+10 智力<br>+10 精神<br>职业：德鲁伊<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多16点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的圣装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的龙皮护肩<br>\
&nbsp;&nbsp;督军的龙皮头盔<br>\
&nbsp;&nbsp;将军的龙皮腿甲<br>\
&nbsp;&nbsp;督军的龙皮胸甲<br>\
&nbsp;&nbsp;将军的龙皮长靴<br>\
&nbsp;&nbsp;将军的龙皮手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你在熊、猎豹或旅行形态下的移动速度提高15%。只能在户外使用。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDragonhideBoots; ++i;


//HUNTER-----------------------------------------------------------------------------

var fWarlordsChainHelm = new RewardItem("horde","督军的链甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/head-1.gif");
fWarlordsChainHelm.itemHonorPrice = new Array();
fWarlordsChainHelm.itemHonorPrice[1] = 13005
fWarlordsChainHelm.itemTokenPrice = new Array();
fWarlordsChainHelm.itemTokenPrice[1] = new Array(30,0,0,0);
fWarlordsChainHelm.itemStats = new Array();
fWarlordsChainHelm.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的链甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">锁甲</span>\
<br>486点护甲<br>+23 敏捷<br>+28 耐力<br>+12 智力<br>职业：猎人<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高44点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsChainHelm; ++i;


var fWarlordsChainSpaulders = new RewardItem("horde","督军的链甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/shoulder-1.gif");
fWarlordsChainSpaulders.itemHonorPrice = new Array();
fWarlordsChainSpaulders.itemHonorPrice[1] = 8415
fWarlordsChainSpaulders.itemTokenPrice = new Array();
fWarlordsChainSpaulders.itemTokenPrice[1] = new Array(0,20,0,0);
fWarlordsChainSpaulders.itemStats = new Array();
fWarlordsChainSpaulders.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的链甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">锁甲</span>\
<br>453点护甲<br>+18 敏捷<br>+21 耐力<br>+10 智力<br>职业：猎人<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高10。<br>\
装备：使你的攻击强度提高34点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsChainSpaulders; ++i;


var fWarlordsChainBreastplate = new RewardItem("horde","督军的链甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/chest-1.gif");
fWarlordsChainBreastplate.itemHonorPrice = new Array();
fWarlordsChainBreastplate.itemHonorPrice[1] = 13770;
fWarlordsChainBreastplate.itemTokenPrice = new Array();
fWarlordsChainBreastplate.itemTokenPrice[1] = new Array(0,30,0,0);
fWarlordsChainBreastplate.itemStats = new Array();
fWarlordsChainBreastplate.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的链甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">锁甲</span>\
<br>587点护甲<br>+23 敏捷<br>+28 耐力<br>+12 智力<br>职业：猎人<br>耐久度 140/140<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的攻击强度提高44点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsChainBreastplate; ++i;


var fGeneralsChainGrips = new RewardItem("horde","将军的链甲护手","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/hand-1.gif");
fGeneralsChainGrips.itemHonorPrice = new Array();
fGeneralsChainGrips.itemHonorPrice[1] = 8415;
fGeneralsChainGrips.itemTokenPrice = new Array();
fGeneralsChainGrips.itemTokenPrice[1] = new Array(20,0,0,0);
fGeneralsChainGrips.itemStats = new Array();
fGeneralsChainGrips.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的链甲护手</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">锁甲</span>\
<br>363点护甲<br>+14 敏捷<br>+20 耐力<br>+4 智力<br>职业：猎人<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的多重射击的伤害量提高4%。<br>\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高28点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsChainGrips; ++i;


var fGeneralsChainLegguards = new RewardItem("horde","将军的链甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/legs-1.gif");
fGeneralsChainLegguards.itemHonorPrice = new Array();
fGeneralsChainLegguards.itemHonorPrice[1] = 13005;
fGeneralsChainLegguards.itemTokenPrice = new Array();
fGeneralsChainLegguards.itemTokenPrice[1] = new Array(0,0,0,30);
fGeneralsChainLegguards.itemStats = new Array();
fGeneralsChainLegguards.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的链甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">锁甲</span>\
<br>502点护甲<br>+23 敏捷<br>+27 耐力<br>+12 智力<br>职业：猎人<br>耐久度 105/105<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的攻击强度提高44点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsChainLegguards; ++i;


var fGeneralsChainBoots = new RewardItem("horde","将军的链甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/hunter/feet-1.gif");
fGeneralsChainBoots.itemHonorPrice = new Array();
fGeneralsChainBoots.itemHonorPrice[1] = 8415;
fGeneralsChainBoots.itemTokenPrice = new Array();
fGeneralsChainBoots.itemTokenPrice[1] = new Array(0,20,0,0);
fGeneralsChainBoots.itemStats = new Array();
fGeneralsChainBoots.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的链甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>405点护甲<br>+18 敏捷<br>+20 耐力<br>+9 智力<br>职业：猎人<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高14。<br>\
装备：使你的攻击强度提高34点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的猎装 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的链甲护肩<br>\
&nbsp;&nbsp;督军的链甲头盔<br>\
&nbsp;&nbsp;将军的链甲护腿<br>\
&nbsp;&nbsp;督军的链甲护胸<br>\
&nbsp;&nbsp;将军的链甲战靴<br>\
&nbsp;&nbsp;将军的链甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震荡射击的法术冷却时间减少1秒。<br>\
(6) 套装：+20 敏捷。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsChainBoots; ++i;



//MAGE---------------------------------------------------------------------

var fWarlordsCoronet = new RewardItem("horde","督军的丝质宝冠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/head-1.gif");
fWarlordsCoronet.itemHonorPrice = new Array();
fWarlordsCoronet.itemHonorPrice[2] = 13005;
fWarlordsCoronet.itemTokenPrice = new Array();
fWarlordsCoronet.itemTokenPrice[2] = new Array(30,0,0,0);
fWarlordsCoronet.itemStats = new Array();
fWarlordsCoronet.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的丝质宝冠</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>175点护甲<br>+28 耐力<br>+17 智力<br>+6 精神<br>职业：法师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsCoronet; ++i;


var fWarlordsSilkSpaulders = new RewardItem("horde","督军的丝质肩甲","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/shoulder-1.gif");
fWarlordsSilkSpaulders.itemHonorPrice = new Array();
fWarlordsSilkSpaulders.itemHonorPrice[2] = 8415;
fWarlordsSilkSpaulders.itemTokenPrice = new Array();
fWarlordsSilkSpaulders.itemTokenPrice[2] = new Array(0,20,0,0);
fWarlordsSilkSpaulders.itemStats = new Array();
fWarlordsSilkSpaulders.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的丝质肩甲</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>147点护甲<br>+21 耐力<br>+15 智力<br>+5 精神<br>职业：法师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：使你的法术穿透提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsSilkSpaulders; ++i;


var fWarlordsSilkVestments = new RewardItem("horde","督军的丝质外衣","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/chest-1.gif");
fWarlordsSilkVestments.itemHonorPrice = new Array();
fWarlordsSilkVestments.itemHonorPrice[2] = 13770;
fWarlordsSilkVestments.itemTokenPrice = new Array();
fWarlordsSilkVestments.itemTokenPrice[2] = new Array(0,30,0,0);
fWarlordsSilkVestments.itemStats = new Array();
fWarlordsSilkVestments.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的丝质外衣</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>199点护甲<br>+28 耐力<br>+17 智力<br>+6 精神<br>职业：法师<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsSilkVestments; ++i;


var fGeneralsSilkGloves = new RewardItem("horde","将军的丝质手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/hand-1.gif");
fGeneralsSilkGloves.itemHonorPrice = new Array();
fGeneralsSilkGloves.itemHonorPrice[2] = 8415;
fGeneralsSilkGloves.itemTokenPrice = new Array();
fGeneralsSilkGloves.itemTokenPrice[2] = new Array(20,0,0,0);
fGeneralsSilkGloves.itemStats = new Array();
fGeneralsSilkGloves.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的丝质手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>118点护甲<br>+22 耐力<br>+12 智力<br>+5 精神<br>职业：法师<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的法力护盾吸收的伤害总量提高285点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSilkGloves; ++i;


var fGeneralsSilkLeggings = new RewardItem("horde","将军的丝质护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/legs-1.gif");
fGeneralsSilkLeggings.itemHonorPrice = new Array();
fGeneralsSilkLeggings.itemHonorPrice[2] = 13005;
fGeneralsSilkLeggings.itemTokenPrice = new Array();
fGeneralsSilkLeggings.itemTokenPrice[2] = new Array(0,0,0,30);
fGeneralsSilkLeggings.itemStats = new Array();
fGeneralsSilkLeggings.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的丝质护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>169点护甲<br>+26 耐力<br>+20 智力<br>+10 精神<br>职业：法师<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。<br>\
装备：使你法术爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSilkLeggings; ++i;


var fGeneralsSilkFootwraps = new RewardItem("horde","将军的丝质裹足","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/mage/feet-1.gif");
fGeneralsSilkFootwraps.itemHonorPrice = new Array();
fGeneralsSilkFootwraps.itemHonorPrice[2] = 8415;
fGeneralsSilkFootwraps.itemTokenPrice = new Array();
fGeneralsSilkFootwraps.itemTokenPrice[2] = new Array(0,20,0,0);
fGeneralsSilkFootwraps.itemStats = new Array();
fGeneralsSilkFootwraps.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的丝质裹足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>125点护甲<br>+23 耐力<br>+14 智力<br>+6 精神<br>职业：法师<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多21点。<br>\
装备：使你法术命中等级提高8。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的法衣 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的丝质肩甲<br>\
&nbsp;&nbsp;督军的丝质宝冠<br>\
&nbsp;&nbsp;将军的丝质护腿<br>\
&nbsp;&nbsp;督军的丝质外衣<br>\
&nbsp;&nbsp;将军的丝质裹足<br>\
&nbsp;&nbsp;将军的丝质手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的闪现术的法术冷却时间减少2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSilkFootwraps; ++i;


//PALADIN-----------------------------------------------------

var fWarlordsLamellarFaceguard = new RewardItem("horde","督军的板层甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/head-1.gif");
fWarlordsLamellarFaceguard.itemHonorPrice = new Array();
fWarlordsLamellarFaceguard.itemHonorPrice[3] = 13005;
fWarlordsLamellarFaceguard.itemTokenPrice = new Array();
fWarlordsLamellarFaceguard.itemTokenPrice[3] = new Array(30,0,0,0);
fWarlordsLamellarFaceguard.itemStats = new Array();
fWarlordsLamellarFaceguard.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板层甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">板甲</span>\
<br>775点护甲<br>+21 力量<br>+21 耐力<br>+20 精神<br>职业：圣骑士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLamellarFaceguard; ++i;


var fWarlordsLamellarPauldrons = new RewardItem("horde","督军的板层甲肩铠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/shoulder-1.gif");
fWarlordsLamellarPauldrons.itemHonorPrice = new Array();
fWarlordsLamellarPauldrons.itemHonorPrice[3] = 8415;
fWarlordsLamellarPauldrons.itemTokenPrice = new Array();
fWarlordsLamellarPauldrons.itemTokenPrice[3] = new Array(0,20,0,0);
fWarlordsLamellarPauldrons.itemStats = new Array();
fWarlordsLamellarPauldrons.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板层甲肩铠</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">板甲</span>\
<br>715点护甲<br>+16 力量<br>+16 耐力<br>+15 智力<br>职业：圣骑士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多19点。<br>\
装备：每5秒恢复6点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLamellarPauldrons; ++i;


var fWarlordsLamellarChestplate = new RewardItem("horde","督军的板层甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/chest-1.gif");
fWarlordsLamellarChestplate.itemHonorPrice = new Array();
fWarlordsLamellarChestplate.itemHonorPrice[3] = 13770;
fWarlordsLamellarChestplate.itemTokenPrice = new Array();
fWarlordsLamellarChestplate.itemTokenPrice[3] = new Array(0,30,0,0);
fWarlordsLamellarChestplate.itemStats = new Array();
fWarlordsLamellarChestplate.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板层甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">板甲</span>\
<br>954点护甲<br>+21 力量<br>+21 耐力<br>+20 智力<br>职业：圣骑士<br>耐久度 165/165<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLamellarChestplate; ++i;


var fGeneralsLamellarGloves = new RewardItem("horde","将军的板层甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/hand-1.gif");
fGeneralsLamellarGloves.itemHonorPrice = new Array();
fGeneralsLamellarGloves.itemHonorPrice[3] = 8415;
fGeneralsLamellarGloves.itemTokenPrice = new Array();
fGeneralsLamellarGloves.itemTokenPrice[3] = new Array(20,0,0,0);
fGeneralsLamellarGloves.itemStats = new Array();
fGeneralsLamellarGloves.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的板层甲手套</span>\
<br>拾取后绑定<br>手套<span class=\"myRight\">板甲</span>\
<br>573点护甲<br>+18 力量<br>+17 耐力<br>+16 智力<br>职业：圣骑士<br>耐久度 55/55<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的十字军审判所提供的神圣伤害加成提高20点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLamellarGloves; ++i;


var fGeneralsLamellarLegplates = new RewardItem("horde","将军的板层甲腿铠","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/legs-1.gif");
fGeneralsLamellarLegplates.itemHonorPrice = new Array();
fGeneralsLamellarLegplates.itemHonorPrice[3] = 13005;
fGeneralsLamellarLegplates.itemTokenPrice = new Array();
fGeneralsLamellarLegplates.itemTokenPrice[3] = new Array(0,0,0,30);
fGeneralsLamellarLegplates.itemStats = new Array();
fGeneralsLamellarLegplates.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的板层甲腿铠</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">板甲</span>\
<br>802点护甲<br>+20 力量<br>+20 耐力<br>+17 智力<br>职业：圣骑士<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLamellarLegplates; ++i;


var fGeneralsLamellarBoots = new RewardItem("horde","将军的板层甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/paladin/feet-1.gif");
fGeneralsLamellarBoots.itemHonorPrice = new Array();
fGeneralsLamellarBoots.itemHonorPrice[3] = 8415;
fGeneralsLamellarBoots.itemTokenPrice = new Array();
fGeneralsLamellarBoots.itemTokenPrice[3] = new Array(0,20,0,0);
fGeneralsLamellarBoots.itemStats = new Array();
fGeneralsLamellarBoots.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的板层甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>630点护甲<br>+15 力量<br>+16 耐力<br>+15 智力<br>职业：圣骑士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。<br>\
装备：每5秒恢复6点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的保护 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板层甲肩铠<br>\
&nbsp;&nbsp;督军的板层甲头盔<br>\
&nbsp;&nbsp;将军的板层甲腿铠<br>\
&nbsp;&nbsp;督军的板层甲护胸<br>\
&nbsp;&nbsp;将军的板层甲战靴<br>\
&nbsp;&nbsp;将军的板层甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的制裁之锤的冷却时间减少10秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLamellarBoots; ++i;



//PRIEST---------------------------------------------------------------------------------------

var fWarlordsHeaddress = new RewardItem("horde","督军的头饰","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/head-1.gif");
fWarlordsHeaddress.itemHonorPrice = new Array();
fWarlordsHeaddress.itemHonorPrice[4] = 13005;
fWarlordsHeaddress.itemTokenPrice = new Array();
fWarlordsHeaddress.itemTokenPrice[4] = new Array(30,0,0,0);
fWarlordsHeaddress.itemStats = new Array();
fWarlordsHeaddress.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的头饰</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>175点护甲<br>+30 耐力<br>+28 智力<br>职业：牧师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsHeaddress; ++i;


var fWarlordsSatinMantle = new RewardItem("horde","督军的绸缎衬肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/shoulder-1.gif");
fWarlordsSatinMantle.itemHonorPrice = new Array();
fWarlordsSatinMantle.itemHonorPrice[4] = 8415;
fWarlordsSatinMantle.itemTokenPrice = new Array();
fWarlordsSatinMantle.itemTokenPrice[4] = new Array(0,20,0,0);
fWarlordsSatinMantle.itemStats = new Array();
fWarlordsSatinMantle.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的绸缎衬肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>157点护甲<br>+22 耐力<br>+20 智力<br>职业：牧师<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsSatinMantle; ++i;


var fWarlordsSatinVestments = new RewardItem("horde","督军的绸缎外衣","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/chest-1.gif");
fWarlordsSatinVestments.itemHonorPrice = new Array();
fWarlordsSatinVestments.itemHonorPrice[4] = 13770;
fWarlordsSatinVestments.itemTokenPrice = new Array();
fWarlordsSatinVestments.itemTokenPrice[4] = new Array(0,30,0,0);
fWarlordsSatinVestments.itemStats = new Array();
fWarlordsSatinVestments.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的绸缎外衣</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>199点护甲<br>+30 耐力<br>+28 智力<br>职业：牧师<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsSatinVestments; ++i;


var fGeneralsSatinGloves = new RewardItem("horde","将军的绸缎手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/hand-1.gif");
fGeneralsSatinGloves.itemHonorPrice = new Array();
fGeneralsSatinGloves.itemHonorPrice[4] = 8415;
fGeneralsSatinGloves.itemTokenPrice = new Array();
fGeneralsSatinGloves.itemTokenPrice[4] = new Array(20,0,0,0);
fGeneralsSatinGloves.itemStats = new Array();
fGeneralsSatinGloves.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的绸缎手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>128点护甲<br>+21 耐力<br>+13 智力<br>职业：牧师<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。<br>\
装备：使你有50%的几率在施放心灵震爆时不会因受到伤害而被干扰。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSatinGloves; ++i;


var fGeneralsSatinPants = new RewardItem("horde","将军的绸缎短裤","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/legs-1.gif");
fGeneralsSatinPants.itemHonorPrice = new Array();
fGeneralsSatinPants.itemHonorPrice[4] = 13005;
fGeneralsSatinPants.itemTokenPrice = new Array();
fGeneralsSatinPants.itemTokenPrice[4] = new Array(0,0,0,30);
fGeneralsSatinPants.itemStats = new Array();
fGeneralsSatinPants.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的绸缎短裤</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>179点护甲<br>+30 耐力<br>+21 智力<br>职业：牧师<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。<br>\
装备：每5秒恢复4点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSatinPants; ++i;


var fGeneralsSatinSandals = new RewardItem("horde","将军的绸缎便鞋","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/priest/feet-1.gif");
fGeneralsSatinSandals.itemHonorPrice = new Array();
fGeneralsSatinSandals.itemHonorPrice[4] = 8415;
fGeneralsSatinSandals.itemTokenPrice = new Array();
fGeneralsSatinSandals.itemTokenPrice[4] = new Array(0,20,0,0);
fGeneralsSatinSandals.itemStats = new Array();
fGeneralsSatinSandals.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的绸缎便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>135点护甲<br>+21 耐力<br>+18 智力<br>职业：牧师<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的神服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的绸缎衬肩<br>\
&nbsp;&nbsp;督军的头饰<br>\
&nbsp;&nbsp;将军的绸缎短裤<br>\
&nbsp;&nbsp;督军的绸缎外衣<br>\
&nbsp;&nbsp;将军的绸缎便鞋<br>\
&nbsp;&nbsp;将军的绸缎手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的心灵尖啸的效果持续时间延长1秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsSatinSandals; ++i;



//ROGUE-----------------------------------------------

var fWarlordsLeatherMask = new RewardItem("horde","督军的皮甲面具","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/head-1.gif");
fWarlordsLeatherMask.itemHonorPrice = new Array();
fWarlordsLeatherMask.itemHonorPrice[5] = 13005;
fWarlordsLeatherMask.itemTokenPrice = new Array();
fWarlordsLeatherMask.itemTokenPrice[5] = new Array(30,0,0,0);
fWarlordsLeatherMask.itemStats = new Array();
fWarlordsLeatherMask.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的皮甲面具</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">皮甲</span>\
<br>254点护甲<br>+27 敏捷<br>+31 耐力<br>职业：潜行者<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLeatherMask; ++i;


var fWarlordsLeatherEpaulets = new RewardItem("horde","督军的皮甲肩饰","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/shoulder-1.gif");
fWarlordsLeatherEpaulets.itemHonorPrice = new Array();
fWarlordsLeatherEpaulets.itemHonorPrice[5] = 8415;
fWarlordsLeatherEpaulets.itemTokenPrice = new Array();
fWarlordsLeatherEpaulets.itemTokenPrice[5] = new Array(0,20,0,0);
fWarlordsLeatherEpaulets.itemStats = new Array();
fWarlordsLeatherEpaulets.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的皮甲肩饰</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">皮甲</span>\
<br>238点护甲<br>+21 敏捷<br>+27 耐力<br>职业：潜行者<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLeatherEpaulets; ++i;


var fWarlordsLeatherChestpiece = new RewardItem("horde","督军的皮甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/chest-1.gif");
fWarlordsLeatherChestpiece.itemHonorPrice = new Array();
fWarlordsLeatherChestpiece.itemHonorPrice[5] = 13770;
fWarlordsLeatherChestpiece.itemTokenPrice = new Array();
fWarlordsLeatherChestpiece.itemTokenPrice[5] = new Array(0,30,0,0);
fWarlordsLeatherChestpiece.itemStats = new Array();
fWarlordsLeatherChestpiece.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的皮甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">皮甲</span>\
<br>291点护甲<br>+26 敏捷<br>+31 耐力<br>职业：潜行者<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsLeatherChestpiece; ++i;


var fGeneralsLeatherHandgrips = new RewardItem("horde","将军的皮甲护手","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/hand-1.gif");
fGeneralsLeatherHandgrips.itemHonorPrice = new Array();
fGeneralsLeatherHandgrips.itemHonorPrice[5] = 8415;
fGeneralsLeatherHandgrips.itemTokenPrice = new Array();
fGeneralsLeatherHandgrips.itemTokenPrice[5] = new Array(20,0,0,0);
fGeneralsLeatherHandgrips.itemStats = new Array();
fGeneralsLeatherHandgrips.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的皮甲护手</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">皮甲</span>\
<br>212点护甲<br>+20 敏捷<br>+23 耐力<br>职业：潜行者<br>耐久度 40/40<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLeatherHandgrips; ++i;


var fGeneralsLeatherLeggings = new RewardItem("horde","将军的皮甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/legs-1.gif");
fGeneralsLeatherLeggings.itemHonorPrice = new Array();
fGeneralsLeatherLeggings.itemHonorPrice[5] = 13005;
fGeneralsLeatherLeggings.itemTokenPrice = new Array();
fGeneralsLeatherLeggings.itemTokenPrice[5] = new Array(0,0,0,30);
fGeneralsLeatherLeggings.itemStats = new Array();
fGeneralsLeatherLeggings.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的皮甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">皮甲</span>\
<br>262点护甲<br>+27 敏捷<br>+27 耐力<br>职业：潜行者<br>耐久度 90/90<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高20。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLeatherLeggings; ++i;


var fGeneralsLeatherFootguards = new RewardItem("horde","将军的皮甲护足","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/rouge/feet-1.gif");
fGeneralsLeatherFootguards.itemHonorPrice = new Array();
fGeneralsLeatherFootguards.itemHonorPrice[5] = 8415;
fGeneralsLeatherFootguards.itemTokenPrice = new Array();
fGeneralsLeatherFootguards.itemTokenPrice[5] = new Array(0,20,0,0);
fGeneralsLeatherFootguards.itemStats = new Array();
fGeneralsLeatherFootguards.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的皮甲护足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>207点护甲<br>+22 敏捷<br>+25 耐力<br>职业：潜行者<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的疾跑技能的效果持续时间延长3秒。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的制服 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的皮甲面具<br>\
&nbsp;&nbsp;督军的皮甲肩饰<br>\
&nbsp;&nbsp;将军的皮甲护腿<br>\
&nbsp;&nbsp;督军的皮甲护胸<br>\
&nbsp;&nbsp;将军的皮甲护足<br>\
&nbsp;&nbsp;将军的皮甲护手<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的凿击技能的冷却时间减少1秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsLeatherFootguards; ++i;



//SHAMAN---------------------------------------------------------------------------------------------

var fWarlordsMailHelm = new RewardItem("horde","督军的锁甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/head-1.gif");
fWarlordsMailHelm.itemHonorPrice = new Array();
fWarlordsMailHelm.itemHonorPrice[6] = 13005;
fWarlordsMailHelm.itemTokenPrice = new Array();
fWarlordsMailHelm.itemTokenPrice[6] = new Array(30,0,0,0);
fWarlordsMailHelm.itemStats = new Array();
fWarlordsMailHelm.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的锁甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">锁甲</span>\
<br>436点护甲<br>+11 力量<br>+35 耐力<br>+19 智力<br>职业：萨满祭司<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsMailHelm; ++i;


var fWarlordsMailSpaulders = new RewardItem("horde","督军的锁甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/shoulder-1.gif");
fWarlordsMailSpaulders.itemHonorPrice = new Array();
fWarlordsMailSpaulders.itemHonorPrice[6] = 8415;
fWarlordsMailSpaulders.itemTokenPrice = new Array();
fWarlordsMailSpaulders.itemTokenPrice[6] = new Array(0,20,0,0);
fWarlordsMailSpaulders.itemStats = new Array();
fWarlordsMailSpaulders.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的锁甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">锁甲</span>\
<br>403点护甲<br>+17 力量<br>+9 敏捷<br>+18 耐力<br>+18 智力<br>职业：萨满祭司<br>耐久度 85/85<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多16点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsMailSpaulders; ++i;


var fWarlordsMailArmor = new RewardItem("horde","督军的锁甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/chest-1.gif");
fWarlordsMailArmor.itemHonorPrice = new Array();
fWarlordsMailArmor.itemHonorPrice[6] = 13770;
fWarlordsMailArmor.itemTokenPrice = new Array();
fWarlordsMailArmor.itemTokenPrice[6] = new Array(0,30,0,0);
fWarlordsMailArmor.itemStats = new Array();
fWarlordsMailArmor.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的锁甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">锁甲</span>\
<br>537点护甲<br>+9 力量<br>+35 耐力<br>+20 智力<br>职业：萨满祭司<br>耐久度 140/140<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsMailArmor; ++i;


var fGeneralsMailGauntlets = new RewardItem("horde","将军的锁甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/hand-1.gif");
fGeneralsMailGauntlets.itemHonorPrice = new Array();
fGeneralsMailGauntlets.itemHonorPrice[6] = 8415;
fGeneralsMailGauntlets.itemTokenPrice = new Array();
fGeneralsMailGauntlets.itemTokenPrice[6] = new Array(20,0,0,0);
fGeneralsMailGauntlets.itemStats = new Array();
fGeneralsMailGauntlets.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的锁甲手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">锁甲</span>\
<br>393点护甲<br>+17 力量<br>+18 耐力<br>+17 智力<br>职业：萨满祭司<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsMailGauntlets; ++i;


var fGeneralsMailLeggings = new RewardItem("horde","督军的锁甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/legs-1.gif");
fGeneralsMailLeggings.itemHonorPrice = new Array();
fGeneralsMailLeggings.itemHonorPrice[6] = 13005;
fGeneralsMailLeggings.itemTokenPrice = new Array();
fGeneralsMailLeggings.itemTokenPrice[6] = new Array(0,0,0,30);
fGeneralsMailLeggings.itemStats = new Array();
fGeneralsMailLeggings.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的锁甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">锁甲</span>\
<br>452点护甲<br>+23 耐力<br>+23 智力<br>职业：萨满祭司<br>耐久度 105/105<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的法术爆击等级提高14。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsMailLeggings; ++i;


var fGeneralsMailBoots = new RewardItem("horde","将军的锁甲长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/shaman/feet-1.gif");
fGeneralsMailBoots.itemHonorPrice = new Array();
fGeneralsMailBoots.itemHonorPrice[6] = 8415;
fGeneralsMailBoots.itemTokenPrice = new Array();
fGeneralsMailBoots.itemTokenPrice[6] = new Array(0,20,0,0);
fGeneralsMailBoots.itemStats = new Array();
fGeneralsMailBoots.itemStats[6] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的锁甲长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>355点护甲<br>+18 耐力<br>+17 智力<br>职业：萨满祭司<br>耐久度 70/70<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你在变成幽灵狼之后的移动速度提高15%。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的震撼 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;将军的锁甲长靴<br>\
&nbsp;&nbsp;将军的锁甲手套<br>\
&nbsp;&nbsp;督军的锁甲护胸<br>\
&nbsp;&nbsp;督军的锁甲护腿<br>\
&nbsp;&nbsp;督军的锁甲头盔<br>\
&nbsp;&nbsp;督军的锁甲护肩<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的震击法术的爆击几率提高2%。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsMailBoots; ++i;



//WARLOCK---------------------------------

var fWarlordsCoronel = new RewardItem("horde","督军的鬼纹罩帽","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/head-1.gif");
fWarlordsCoronel.itemHonorPrice = new Array();
fWarlordsCoronel.itemHonorPrice[7] = 13005;
fWarlordsCoronel.itemTokenPrice = new Array();
fWarlordsCoronel.itemTokenPrice[7] = new Array(30,0,0,0);
fWarlordsCoronel.itemStats = new Array();
fWarlordsCoronel.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的鬼纹罩帽</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">布甲</span>\
<br>145点护甲<br>+30 耐力<br>+24 智力<br>职业：术士<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsCoronel; ++i;


var fWarlordsDreadweaveShoulders = new RewardItem("horde","督军的鬼纹护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/shoulder-1.gif");
fWarlordsDreadweaveShoulders.itemHonorPrice = new Array();
fWarlordsDreadweaveShoulders.itemHonorPrice[7] = 8415;
fWarlordsDreadweaveShoulders.itemTokenPrice = new Array();
fWarlordsDreadweaveShoulders.itemTokenPrice[7] = new Array(0,20,0,0);
fWarlordsDreadweaveShoulders.itemStats = new Array();
fWarlordsDreadweaveShoulders.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的鬼纹护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">布甲</span>\
<br>127点护甲<br>+24 耐力<br>+17 智力<br>职业：术士<br>耐久度 60/60<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多25点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsDreadweaveShoulders; ++i;


var fWarlordsDreadweaveRobe = new RewardItem("horde","督军的鬼纹长袍","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/chest-1.gif");
fWarlordsDreadweaveRobe.itemHonorPrice = new Array();
fWarlordsDreadweaveRobe.itemHonorPrice[7] = 13770;
fWarlordsDreadweaveRobe.itemTokenPrice = new Array();
fWarlordsDreadweaveRobe.itemTokenPrice[7] = new Array(0,30,0,0);
fWarlordsDreadweaveRobe.itemStats = new Array();
fWarlordsDreadweaveRobe.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的鬼纹长袍</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">布甲</span>\
<br>169点护甲<br>+30 耐力<br>+24 智力<br>职业：术士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsDreadweaveRobe; ++i;


var fGeneralsDreadweaveGloves = new RewardItem("horde","将军的鬼纹手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/hand-1.gif");
fGeneralsDreadweaveGloves.itemHonorPrice = new Array();
fGeneralsDreadweaveGloves.itemHonorPrice[7] = 8415;
fGeneralsDreadweaveGloves.itemTokenPrice = new Array();
fGeneralsDreadweaveGloves.itemTokenPrice[7] = new Array(20,0,0,0);
fGeneralsDreadweaveGloves.itemStats = new Array();
fGeneralsDreadweaveGloves.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的鬼纹手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">布甲</span>\
<br>78点护甲<br>+20 耐力<br>+6 智力<br>职业：术士<br>耐久度 35/35<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你有50%的几率在施放灼热之痛时不会因受到伤害而被干扰。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDreadweaveGloves; ++i;


var fGeneralsDreadweaveLeggings = new RewardItem("horde","督军的鬼纹护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/legs-1.gif");
fGeneralsDreadweaveLeggings.itemHonorPrice = new Array();
fGeneralsDreadweaveLeggings.itemHonorPrice[7] = 13005;
fGeneralsDreadweaveLeggings.itemTokenPrice = new Array();
fGeneralsDreadweaveLeggings.itemTokenPrice[7] = new Array(0,0,0,30);
fGeneralsDreadweaveLeggings.itemStats = new Array();
fGeneralsDreadweaveLeggings.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的鬼纹护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">布甲</span>\
<br>149点护甲<br>+28 耐力<br>+19 智力<br>职业：术士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多37点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDreadweaveLeggings; ++i;


var fGeneralsDreadweaveBoots = new RewardItem("horde","将军的鬼纹长靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warlock/feet-1.gif");
fGeneralsDreadweaveBoots.itemHonorPrice = new Array();
fGeneralsDreadweaveBoots.itemHonorPrice[7] = 8415;
fGeneralsDreadweaveBoots.itemTokenPrice = new Array();
fGeneralsDreadweaveBoots.itemTokenPrice[7] = new Array(0,20,0,0);
fGeneralsDreadweaveBoots.itemStats = new Array();
fGeneralsDreadweaveBoots.itemStats[7] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的鬼纹长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br>145点护甲<br>+22 耐力<br>+13 智力<br>职业：术士<br>耐久度 50/50<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的鬼纹 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的鬼纹护肩<br>\
&nbsp;&nbsp;督军的鬼纹罩帽<br>\
&nbsp;&nbsp;督军的鬼纹护腿<br>\
&nbsp;&nbsp;督军的鬼纹长袍<br>\
&nbsp;&nbsp;将军的鬼纹长靴<br>\
&nbsp;&nbsp;将军的鬼纹手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的献祭法术的施法时间减少0.2秒。<br>\
(6) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsDreadweaveBoots; ++i;


//WARRIOR----------------------------------------

var fWarlordsPlateHelm = new RewardItem("horde","督军的板甲头盔","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/head-1.gif");
fWarlordsPlateHelm.itemHonorPrice = new Array();
fWarlordsPlateHelm.itemHonorPrice[8] = 13005;
fWarlordsPlateHelm.itemTokenPrice = new Array();
fWarlordsPlateHelm.itemTokenPrice[8] = new Array(30,0,0,0);
fWarlordsPlateHelm.itemStats = new Array();
fWarlordsPlateHelm.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板甲头盔</span>\
<br>拾取后绑定<br>头部<span class=\"myRight\">板甲</span>\
<br>815点护甲<br>+28 力量<br>+34 耐力<br>职业：战士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsPlateHelm; ++i;


var fWarlordsPlateShoulderguards = new RewardItem("horde","督军的板甲护肩","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/shoulder-1.gif");
fWarlordsPlateShoulderguards.itemHonorPrice = new Array();
fWarlordsPlateShoulderguards.itemHonorPrice[8] = 8415;
fWarlordsPlateShoulderguards.itemTokenPrice = new Array();
fWarlordsPlateShoulderguards.itemTokenPrice[8] = new Array(0,20,0,0);
fWarlordsPlateShoulderguards.itemStats = new Array();
fWarlordsPlateShoulderguards.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板甲护肩</span>\
<br>拾取后绑定<br>肩部<span class=\"myRight\">板甲</span>\
<br>715点护甲<br>+18 力量<br>+16 敏捷<br>+23 耐力<br>职业：战士<br>耐久度 100/100<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsPlateShoulderguards; ++i;


var fWarlordsPlateArmor = new RewardItem("horde","督军的板甲护胸","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/chest-1.gif");
fWarlordsPlateArmor.itemHonorPrice = new Array();
fWarlordsPlateArmor.itemHonorPrice[8] = 13770;
fWarlordsPlateArmor.itemTokenPrice = new Array();
fWarlordsPlateArmor.itemTokenPrice[8] = new Array(0,30,0,0);
fWarlordsPlateArmor.itemStats = new Array();
fWarlordsPlateArmor.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板甲护胸</span>\
<br>拾取后绑定<br>胸部<span class=\"myRight\">板甲</span>\
<br>994点护甲<br>+16 力量<br>+14 敏捷<br>+33 耐力<br>职业：战士<br>耐久度 165/165<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWarlordsPlateArmor; ++i;


var fGeneralsPlateGauntlets = new RewardItem("horde","督军的板甲手套","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/hand-1.gif");
fGeneralsPlateGauntlets.itemHonorPrice = new Array();
fGeneralsPlateGauntlets.itemHonorPrice[8] = 8415;
fGeneralsPlateGauntlets.itemTokenPrice = new Array();
fGeneralsPlateGauntlets.itemTokenPrice[8] = new Array(20,0,0,0);
fGeneralsPlateGauntlets.itemStats = new Array();
fGeneralsPlateGauntlets.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板甲手套</span>\
<br>拾取后绑定<br>手部<span class=\"myRight\">板甲</span>\
<br>603点护甲<br>+20 力量<br>+23 耐力<br>职业：战士<br>耐久度 55/55<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：断筋技能所消耗的怒气值降低3点。<br>\
装备：使你的爆击等级提高14。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsPlateGauntlets; ++i;


var fGeneralsPlateLegguards = new RewardItem("horde","督军的板甲护腿","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/legs-1.gif");
fGeneralsPlateLegguards.itemHonorPrice = new Array();
fGeneralsPlateLegguards.itemHonorPrice[8] = 13005;
fGeneralsPlateLegguards.itemTokenPrice = new Array();
fGeneralsPlateLegguards.itemTokenPrice[8] = new Array(0,0,0,30);
fGeneralsPlateLegguards.itemStats = new Array();
fGeneralsPlateLegguards.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">督军的板甲护腿</span>\
<br>拾取后绑定<br>腿部<span class=\"myRight\">板甲</span>\
<br>842点护甲<br>+20 力量<br>+28 耐力<br>职业：战士<br>耐久度 120/120<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的爆击等级提高28。<br>\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsPlateLegguards; ++i;


var fGeneralsPlateBoots = new RewardItem("horde","将军的板甲战靴","http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGeneralsPlateBoots.itemHonorPrice = new Array();
fGeneralsPlateBoots.itemHonorPrice[8] = 8415;
fGeneralsPlateBoots.itemTokenPrice = new Array();
fGeneralsPlateBoots.itemTokenPrice[8] = new Array(0,20,0,0);
fGeneralsPlateBoots.itemStats = new Array();
fGeneralsPlateBoots.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">将军的板甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>670点护甲<br>+18 力量<br>+12 敏捷<br>+24 耐力<br>职业：战士<br>耐久度 75/75<br>需要等级 60<br>\
<span class=\"myGreen\">\
装备：使你的命中等级提高10。\
</span>\
<br>\
<br>\
<span class=\"myYellow\">督军的战甲 (0/6)</span><br>\
<span class=\"myGray\">\
&nbsp;&nbsp;督军的板甲护肩<br>\
&nbsp;&nbsp;督军的板甲头盔<br>\
&nbsp;&nbsp;督军的板甲护腿<br>\
&nbsp;&nbsp;督军的板甲护胸<br>\
&nbsp;&nbsp;将军的板甲战靴<br>\
&nbsp;&nbsp;督军的板甲手套<br>\
<span><br>\
<span class=\"myGreen\">\
(2) 套装：+20 耐力。<br>\
(3) 套装：使你的拦截技能的冷却时间降低5秒。<br>\
(6) 套装：攻击强度提高40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGeneralsPlateBoots; ++i;

//------END REWARDS DEFINITION------

